That sets up the rest of the storyline, in which Fetch undertakes missions for a laconic Texan hoodlum called Shane, the man Brent was working for, who promises to help Fetch find him. When she returns, the boat is destroyed and Brent is nowhere to be seen. This introduces her neon-themed power set to the player - not least her ability to transform into a blaze of light that can race along city streets and up vertical walls - but also leaves Brent exposed. Cops catch them loading their boat and Fetch uses her powers for the first time in years to draw them away from Brent. You can tell it's all going to go horribly wrong, and it does. She's recently overcome heroin addiction thanks to her brother's patience and devotion. The pair have been sleeping rough, with Fetch keeping her powers locked down so as not to attract attention. We meet Fetch as she's planning to ditch Seattle for good, but her mohawk-sporting brother, Brent, wants to do one last robbery so they can afford a better new life in Canada. That story is basic, though still fairly effective. A game exploring Fetch's life as a super-powered homeless addict would have been more interesting than another tale of kidnap and revenge. It doesn't make any difference in gameplay terms, of course, but it's a shame you have to disengage from the story's timeline in order for it to make sense. That's a weird decision, since these powers are useful and there's no reason why she wouldn't use them in the past.
Infamous first light full#
Rather bizarrely, it does mean you're learning new powers in the future that you then use in the past, but the game explains this by saying that Fetch is holding out on Augustine and not revealing her full range of powers. The bulk of the game is set two years prior, on a smaller version of the same Seattle map from the original game, and explains how Fetch came to be in DUP custody.Īs a framing device, the split serves its purpose and also allows for new powers to be introduced and mastered without clogging up the core storyline. One takes place just before the events of Second Son and finds Fetch being quizzed and trained by Augustine, scheming head of the Department of Unified Protection, in the secret Curdun Cay base.
Infamous first light Ps4#
For those new to the series, it’s a bite-sized inFAMOUS game that doesn’t outstay its welcome, shows off some of the gorgeous first-party visuals that your PS4 is capable of, and costs less than a haircut (in Surrey). If you already have, there’s honestly not much point – unless you really really got into the story – as you’ll have already experienced what First Light has to offer as part of Delsin’s campaign. In a strange way, First Light is perfect for people who have yet to play Second Son. What First Light does is take the best slice of Second Son, repackages it in a new story with some extras, and asks for just over a tenner to take it for a spin. Many people won’t bother, but for the leaderboard obsessed and the trophy completionist, they represent good value. Like every other inFAMOUS game, the side-tasks are tedious, the missions get a little repetitive, and there’s a bit of padding in the form of enclosed battle-arenas that are annoyingly mandatory, and amusingly revisitable. It turned a dull mediocre game into a fun mediocre game, and making it central this time round feels like a no-brainer. The neon power-set was easily the best thing about Second Son. A well weathered archetype, but fresher than stiff cabbage in comparison to “guy gets powers, saves world (or whatever)”. She’s infinitely more interesting than Delsin Rowe – she’s a flawed anti-hero, who has come to be defined by some extraordinarily bad decisions. What there is is a welcome focus on a protagonist who isn’t a bellend, a first for the series. She grants Delsin Rowe a neon power-set during the adventure, and this ability is the focus of First Light.įetch’s story is largely told in Second Son through exposition, so there are no major character revelations here.
This stand-alone prequel expansion (I know that doesn’t make sense) tells the story of Fetch, a secondary character from inFAMOUS: Second Son.